I am running the current version of RealityCapture 1.5
Windows 11
Ryzen 9950x
RTX 3090 24GB VRAM
64GB RAM
I have a model which was created with Drones and DSLR which totals up to around 6.8k images. Added control points and alignment and reconstruction were ok. However, the texturing process would hang at 40% for days.
When I went to check the task manager, the cpu usage would go as low as 0.1%, ram usage will be stuck at a low amount, and there will be no gpu and disk usage
The model is 100m tris
my unwrap settings are:
gutter 2
4k texture
large triangle removal threshold 300
fixed texel size - optimal
Aborting would never really stop the process, which would require me to end task on task manager. When viewing the console, the last step shows preprocessing model which is stuck at 87%. the time remaining constantly increases each time i open up the console. I tried clearing cache, restarting my computer but the problem seems to persist.
The images are all within local storage and there is definitely sufficient space for texturing.
What should I do to fix this problem?