Textures leaving weird trail.

Greetings,

I’ve had this issue ever since I started using UE, a few of my textures leave this trail when something moves across their path and have tried a few suggestions, such as switching AA off to no avail. Anyone know what may be causing this?

Kind Regards,

8a302b5efc3a0ac5d2d9e8832898a47f97a392e8.jpeg Example, notice how the balls cause that trail, It’s not as noticeable when I increase the scale of the texture but still occurs.

It is either motion blur or temporal AA

Thank you for the reply mate! Turning off T/AA seemed to fix it, but now everything looks a bit grainy, is there any way to increase the FXAA quality?

cb1d1f223dd5555c88270860803f9b5eefb344dd.jpeg A little bit blurry when looking from a distance, but I’ll take it over having ghosting textures, thanks again bro!

In my case it helped setting it to FXAA.

Here you can see some videos of the effect and some PP settings that (almost) fixed it for me:

https://forums.unrealengine.com/showthread.php?124959-Temporal-AA-artefacts