Whenever a bot/test player is eliminated (not simply downed), the creative game or UEFN edit session loses connection, presumably because the server/instance it’s hosted on crashes. The only way to go back is to either restart the entire game, or to go back to the lobby - and then back in Creative/a new UEFN session.
Bug frequency: 100%
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Set up a game with no respawning
Enable Debug in Island Settings
Add one or more bots/test players
Start the game
Eliminate a bot
Expected Result
That the bot/test player is eliminated, without this causing a crash.
Observed Result
After the elimination animation is played, the game freezes because it loses connection to the Creative instance/UEFN session you were playing. Exiting to the lobby will also show you an error pop-up about hitting a roadblock, loss of connection, or something similar.
Here you go. The most recent log file should contain information regarding the crashes, not sure about the rest, but those are all the logs I found in the folder.