Teleporter Device or Mutator Zones are not working correctly

Summary

I have a system with Trigger, Mutator Zone and Teleporter, that when the Trigger is activated, the Mutator Zone is ON and The Teleporter teleport every player that enters the zone. This worked perfectly until yesterday.
Now, is only teleporting a bunch of players, not all of them, letting some abandoned in the map lobby. In a game of 8 players there only teleported 5, for example.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

When Trigger A is activated send an event to Mutator Zone A and activate. Set that when this is activated and a player is entering the zone, send an event to Teleporter A and Teleport Player there.

Expected Result

The system is simple. When the A Trigger is activated, Mutator Zone A is activated and every player that enters the zone is teleported to A Teleporter. Same with B, and C.

Observed Result

In a map of 8 players, it’s only teleporting some of the players, like, is working but not correctly. Some are moved to the Teleport A while others get stuck in the map Lobby without any reason.

Platform(s)

PC

Island Code

9644-2509-6380

Additional Notes

This happened sudenly, the Wednesday worked everything correctly and the Thursday, without any Device-system change, not.

FORT-1100459 has been created and its status is ā€˜Unconfirmed’. This is now in a queue to be reproduced and confirmed.

I had the same issue as you.

We have the same issue! It’s very important for our game, we found a workaround but it’s not great…

1 Like

Yeah its essential to our gameplay!

Could I get logs from everyone and Island codes from @DzigiSRB and @lena_glitch?