hello, i have this project where there are three different levels, all of them use Vr pawn, for htc motion controllers.
When i play them on the editor, they all three work just fine, the teleports are perfect, but after I package the whole game, one of my levels stops teleporting correctly, i mean, it works just like when you are inside a collideable object, this once happened to me when the skyspheere had collisions. so it seems like when packaging the project regenerates the collisions i had removed.
I believe it because even in the builder, when i change simple for complex collision the green navmesh is not updated until i completly delete the collision per object.