Swiss Cheese cinematic bug - How can I fix this?

Hey, so I’ve got this gun game where the map people play on will flip and change out with a new one every time the elimination goal is reached. Sometimes the map will look like swiss cheese after a flip. It looks different every time it bugs out and it’s player specific. Something to note is that the intro flip animation is fine, but when it flips on the elimination goal, players on the Nintendo Switch get the swiss cheese bug always.
I’ve rarely gotten this on my pc and I’ve not heard of anybody else getting it yet. I believe that it’s some sort of rendering issue and that could be why it affects the switch so often. Does anybody have ideas on how to fix it? I’d really like the experience for switch players to be better.

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