I’m using a Macbook for running the UE4 editor, and I’d like to use a remote Windows PC with SwarmCoordinator and SwarmAgent lightmass calculation. Is this possible?
Is there a script to launch SwarmAgent (which is in DotNET) on mac?
I’m using a Macbook for running the UE4 editor, and I’d like to use a remote Windows PC with SwarmCoordinator and SwarmAgent lightmass calculation. Is this possible?
Is there a script to launch SwarmAgent (which is in DotNET) on mac?