Hi! I’ve had this issue for a long time now, but i haven’t been able to find a solution for it online, so far!
I’m really hoping someone in here can help with it!
Issue
Lighting build fails, Swarm Agent outputs: [Interface:OpenJob] Error: Provider load failure
Detailed Issue
When i attempt to build any project in Unreal Engine 4.10 build finishes quickly with Navigation build completed, it does not start building lighting, not even if i build lighting only.
Swarm Agent is opened, as i can see icon in taskbar. I can open Swarm Agent just fine by double clicking on it.
Im attempting to build lighting for One computer only, which is one im working on.
I did not have this issue before, i dont know which version it was, or what happened. Its a long time ago when UE4 was a paid subscription based software.
Im not trying to get Swarm Agent to connect to anything. All Swarm Agent settings are default after a fresh reinstall.
Reproducing issue
Im gonna reproduce issue with default Blueprint FirstPerson Shooter Example Project, by placing a light in Example Map, and hitting build. Before i do so, i make sure any other instances of Swarm Agent, and Swarm Coordinator is closed, and then i manually open SwarmAgent.exe, and open Log tab, which outputs:
13:27:39: Starting up SwarmAgent ...
13:27:39: ... registering SwarmAgent with remoting service
13:27:39: ... registering SwarmAgent network channels
13:27:39: ... initializing SwarmAgent
13:27:39: ......... certificate check has failed
13:27:39: ...... initializing cache
13:27:39: ......... using cache folder 'D:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET/SwarmCache'
13:27:39: ......... recreating SwarmAgent cache staging area
13:27:39: ...... initializing connection to SwarmCoordinator
13:27:39: ......... using SwarmCoordinator on RENDER-01
13:27:41: ......... SwarmCoordinator failed to be initialized
13:27:41: ...... initializing local performance monitoring subsystem
13:27:42: ... initialization successful, SwarmAgent now running
I then proceed to hit Build inside Unreal Engine 4.10. Swarm Agent clears current log, and outputs:
13:27:59: [Interface:TryOpenConnection] Local connection established
13:27:59: [Interface:OpenJob] Error: Provider load failure
NOTE: This was reproduced using default blueprint first person shooter example map
NOTE: Reproduced using a Single computer. Im not trying to have Swarm Agent connect to anything else. Im working and rendering on same computer.
Here is Swarm Agent Log file after reproducing issue!
Debugging
I have attempted several things to get this working:
- I have double checked that i have latest .Net Framework 4.5.2 installed and activated on this computer! I have also attempted to install latest version of .Net Framework from
https://www.microsoft.com/en-us/download/details.aspx?id=42642
or
https://www.microsoft.com/en-us/download/details.aspx?id=48130
But because this is Windows 8.1, which comes with this .NET Framework, installer is telling me its already installed.
As far as i have seen, there is no way to uninstall or reinstall this .NET framework, because it is implemented into OS.
Screenshot - d10954b9740cafb60a799f0fa55dcddf - Gyazo
-
I fully reinstalled Unreal Engine by uninstalling Epic Games Launcher, and deleting anything associated with Unreal or Epic games in Program-Files and AppData. I also proceeded to remove all history of Unreal Engine, Swarm Agent and Swarm Coordinator from Windows Firewall and Windows Defender, to make sure i got prompted with Network Permissions when reinstalling Software!
-
I have made sure that i dont have any Anti-Virus software other than Windows Defender and Windows Firewall, and made sure that both Windows Firewall and Windows Defender is letting Swarm Agent, Swarm Coordinator and Unreal Engine through!
-
I have attempted to reproduce issue on another computer with a fresh and clean installation of windows, only having Unreal Engine 4.10 installed. build worked just fine, without any problems on the other computer, however that computer is not powerful and is not prefered when working.
-
I have tried other versions of Engine, aka: 4.9.2, 4.8.3 and 4.6.1 on my main computer, all of them are having same issue with Swarm Agent!
-
Made sure that Swarm Agent and Unreal Engine are running on default settings after reinstall.
Video
Short video showing issue reproduction on both FPS Example map, and Default Map performed on main computer with all settings set to default with Example First Person Shooter Project.
Specs
Computer with issue: (Desktop PC)
Windows 8.1 64-bit
Asus ROG Maximus VII Ranger Motherboard
Intel Core i7-4790K LGA1150 Processor
16384MB RAM
SSD 128GB (OS)
HDD 2TB (Unreal Installation)
NVIDIA GeForce GTX TITAN Black
3 Monitor setup:
BenQ G2420HD x2
Asus ROG Swift PG278Q
Other Computer: (used for debugging) (Tablet PC)
Microsoft Surface-Pro 3
Windows 8.1 64-bit
Intel Core i7
SSD 512GB (OS / Unreal Installation)
8GB Ram
Intel Integrated Graphics
I’ve had this issue for some time now, and im out of ideas of how to fix this.
Im hoping someone in here can help me out!