[SUPPORT]CAMERA 360 v2. System

Hi, I found that the CPU usage is very high when rendering, but the GPU is very little

Especially at this time, the CPU usage is above 84%, which seems to be FFMPEG?
Is there a way to make FFMPEG use hardware acceleration or something?

CPU:AMD Ryzen 9 3900XT 12-Core Processor 3.79 GHz
GPU:NVIDIA GeForce RTX 4090

Hello. I turned on the plugin but menu is not showing up. Using 5.2 on Apple Silicon. Thoughts? Thanks.

Hi!
If you not see Menu, python Menu not working in Apple. But you can using Editor Utility for Working plugin.

Don’t worry, try using next step:

  1. Open Content Browser and Show Engine and Plugin content
  2. Find Widget 6_Task_Solution and Run Editor Utility
  3. And you see 6 task solution
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Hi! It is still difficult for me to suggest what can be done, in the future I will check this problem.

NEWS 15.06.2023. Soon new update for Stereo modes. Render Pass, Fix

  1. Added the ability to save an additional 3 slots. 1 Slot is always saved with your settings. Even if the engine suddenly crashes, your settings will not be lost.

  2. For stereo, you can change the IPD. Interpupillary distance.

  3. You will be able to make custom shaders (Render Pass) for your stereo images.




If you see any problems, please tell me to mail Lenina62-ivan@mail.ru

I would like to test this to render a stereo image for a Dome with stereo. Could you render a sequence based on a provided Unrealproject. What settings do you have for stereo?

Hi!
You can check settings and check FullDome stereo images in this theme.

Hi @Ivan_Elizarov. We are working on a project with your pluggin and we are having some issues in a couple scenes. First one we have this mistake on tne union of cameras


And in other scenes we have this kind of problems:

Its supose that this scene is inside a black space, but we see like a square room.

We are work with Ray Tracing for a 360 Monoscopid view using 6Tasks solution.

Hi!

I see you using Lumen?

  1. Please using this settings for Lumen
    [SUPPORT]CAMERA 360 v2. System - #293 by Ivan_Elizarov
  2. Check PostProcess → Vignette 0, Bloom 0
  3. Try off Volumetric in Exponecial HeighFog, or in Directional Light → Light Shaft Bloom and Occlusion → False
  4. You can try using OverscanPercentage →

Does this plug-in support dynamic smoke?

Hi!
If you using Niagara → And Seed parametr = 0, yes.

1 Like

NEWS 21.06.2023 Update in Marketplace for 5.1 and 5.2
Please closed Epic games Launcher and restart.
Open Library and Find your engine and update plugin.

Hi Ivan,

if the render is a Mesh Renderer and don´t a sprite… how is the configuration for see in render the Niagara particles?

Thanxs.

1 Like

Hi!
I check tutorial in youtube :slight_smile:
Please check

hi
I found that Horizontal Slize Quality seems to affect the angle of the final rendering result
I tested and found

OnAxis
Rotation 0 0 0
Horizontal Slize Quality 1
end result will be normal

but if

OnAxis
Rotation 0 0 0
Horizontal Slize Quality 4
Angle will shift

Hi!
I need to check it out. Thanks!

Wow thanks for the update.
I’ll test it and tell you again.

NEWS 22.06.2023. 360 Mono video. Scene Electric Dreams.

Scene from marketplace:

Result:

Settings:

Information Time rendering:

I’m getting the errors “Command Line Encoder: [image2 @ 0000022f66b96a80] Could find no file with path ‘C:/RenderCamera360/Image.Left.FinalImage.%04d.png’ and index in the range 0-4
C:/RenderCamera360/Image.Left.FinalImage.%04d.png: No such file or directory”

If I add two images with the correct name I get the errors “Command Line Encoder: Option start_number not found.”

I also get a lot of error about missing files in the Output folders

Hi!
Please update Camera360v2 to last version

And you can send message to Lenina62-ivan@mail.ru