Hi!
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Solution here:
In rare cases, the Camera360v2 is spawned twice, for this reason, the camera is shifted twice, and the stereo image looks incorrect.
If you see incorrect stereo, please check step:
- Perhaps you will additionally spawn Camera360v2 in LevelGraph.
You need remove code.
- Remove Camera360v2 actor in Level.
- You may also have to manually delete all the folders that you managed to render.