PostProcess/Seams
To get clean rendering results, it is recommended to disable some post-processes related to the screen space.
PostProcess: Recomended Settings
PostProcess:
Directional Light:
Or you can try fast disable postprocess effects:
Result:
But in the latest version of Camera360v2 v.1.3.6 , I managed to solve some problems with the post-process by increasing the rendering capture by 17%, which allows you to use Bloom, Lumen and some other effects previously unavailable.
Example problem PostProcess:
Particle Sems. Niagara:
Since rendering uses 6-task rendering, if you have dynamic particle systems that may show different results at the start of the project, this may affect the seams, different particles in different chambers. To avoid this, I recommend using the following solutions.
Simulate Cache:
https://youtu.be/9Dey5HLsk88?si=2y01red4dxAAmAB2Using SEED parametr in niagara:
Particle Sems.Your effects have a screen position
Solution 1.
Find Alignment → to Velocity Aligned.
Mandatory condition. You can’t select everything and make a change. You have to select one sprite at a time and change the value.
Solution 2. Use bulk particles (using 3d mesh).
Solution 3. Cascade particle
Ultra Dynamic Sky
Ultra Dynamic Sky:Seams,Black Screen-Solution 1
Example default settings:
Step 1: You need Off random for cloud
Result: Better, but problem in time game
Step 2: Change time game to Cinematic offline:
Result: Better, cloud correct, but problem Exposure
Step 3: Attach PostProcess to Dynamic Sky
1.Add PostProcess:
2.Attach to Dynamic Sky, you need copy name your PostProcess and paste to Dynamic Sky
3.Change Vignette to 0
4.Change Exposure:
Result: Clear image
If solution not helped, don’t forget change CineCamera-> Post Process Blend Weight to 0
Ultra Dynamic Sky:Seams,Black Screen-Solution 2
Example default settings:
Step 1: You need Off random for cloud
Result: Better, but problem in time game
Step 2: Change time game to Cinematic offline:
Result: Better, cloud correct, but problem Exposure
Step 3: Attach PostProcess to Dynamic Sky
1.Add PostProcess:
2.Attach to Dynamic Sky, you need copy name your PostProcess and paste to Dynamic Sky
3.Apply recomended settings in Your PostProcess:
4.Change Exposure in Dynamic Sky to False:
Result: Clear image
If solution not helped, don’t forget change CineCamera-> Post Process Blend Weight to 0