[SUPPORT] CAMERA 360 System

Thank you sir!
I didn’t need turning head, so i will get standard funtion!
so standard 360 i want to use more quality and AA , what can i setup to high end quality? in 4096px?

:slight_smile:
Please see quality settings. In video tutorial for best settings.https://youtube.com/watch?v=a_vp7b5Blyg
Camera 360 settings:
Quality(Experimental (Quality): 4096-5000 Px.
Size Output Image the more pixels, the higher the quality.: example JPG, try 8000x8000, or 10000x10000 or more. (Used Movie Render, don’t forget exposure settings change manual)

Post Processing settings are applied.
Settings Post Process for Camera 360:

  1. Vignete: 0
  2. Exponecial Heigh Fog:Volumetric Fog Off
  3. Ambient Occlusion: 0
  4. ScreenSpaceReflection: 0
  5. Bloom: 0

Thank you !
It is helpful!

And thank you :slight_smile:
If you have any questions, I’m always online.

I can give you a raytracing scene , in my video scription:
https://youtu.be/pUYxZcNtTdI
https://youtube.com/watch?v=pUYxZcNtTdI

here is some Fresnel seams in glass door, i want to know your plugin can handle or not?

BTW i test megascan raytracing apartment, it work good for 360 stereo ! Good job!

Hi all,

First I want to say, this is a great plugin and reply fast and seems always happy to help.

I ran into an issue and it took me a while to figure it out, so I ll just write it here in case it helps someone in the future.

The issue happened only on UE4.20, if you follow the tutorial, when you try to record it would record your camera animation but without 360 panorama… the work around to fix it is, after everything is setup, just create another basic camera, then in the sequencer, assign that new basic camera to the main camera with animation you have, and then re-assign your main camera with animation… This seems to fix the problem and then when you record everything works as it should…

Also I m sure this has been talked about before, but things I had to get turn off so I dont get seams or blurriness, DOF needs to be turned off, i turned off the on Sun (light source) light shaft bloom. Depending on the project, Bloom, vignettes etc… could cause an issue…

I just bought it 2 days ago, so i might be wrong, but I thought I shared my first experience so far.

Here s a frame from a 360 vid I m working on

Hi, CG_Creator!
Thanks for purchased!
Wow. This Image realistic :smiley:

Thank you for exploring the features of the 360 camera. There can always be something new. I will write down the known moments that may cause stitches.

Post process and seams:

  1. Vignette = 0 (In Post Process)
  2. Bloom = 0 (In Post Process)
  3. ScreenSpace Reflection = 0 (In Postprocess)
  4. Atmospheric Fog - volumetric off;
  5. Exponecial Heigh Fog - volumetric off
  6. Directional Light - Light Shafts Off
  7. Exposure (Sometimes due to the uneven distribution of exposure occurs in the seam. Try to adjust the check Exposure method Manual and change Exposure value).
    Result: https://youtu.be/KU01Uy4n8wU
  8. Ambient Occlusion (Sometimes).
    +9. DOF needs to be turned off. Thanks CG_Creator.

If working your camera, but Camera 360 not working. Did you check if your Сamera Cut sequencer overlaps the 360 camera?
Be sure to make the Camera Cut-track Locked.
Example in the video: https://youtu.be/pHPKJRH7Uxw?t=246 (and Version 4.24 and more - dont’forget added Transform 0.0.0 for camera point 360.)

You have the opportunity to write to me by email ****

Hi, tc22!
Thanks!
I’ll need to watch this scene and check it out :slight_smile:

Thank you for the quick reply, I m new to unreal and sequencer so I ll look at the video you sent about the Camera Cut-track Locked.

Is there a free software, to preview 360 panorama videos? So i dont have to upload it to youtube or other websites to look at it as i m working on it ?

I found this (seems to do the trick):

Yes,of course try https://www.videolan.org/ - VLC player. Support 360 video.

I do have VLC, and tried it, but I cant seem to find the option to view my video as 360 the same way I can using that other app?

I render an image sequence from UE then make it as a .mov file in after effects, maybe there s some options in AE i need to tick to make the file in such a way so that VLC understand it s a 360 vid?

I forget. You need meta tag 360 added to your video. Used injectet https://github.com/google/spatial-me…eases/tag/v2.0 . In Adobe After Effect sorry i don’t nou. but for Adobe Premiere -> https://youtu.be/1UKh0bXI8GI?t=154 (tutorial Adobe Premiere)

Using HighResShot system. (google link1 and google link2)


If you use Movie Render Pipeline, you can get a clean image, but the problem is that you need to manually check all settings in camera in camera 360 actor, because Movie Render does not support the volume post process or exposure .This still needs to be found out.

OK, there is no leak! it is good !
but still had Fresnel line…i think re scale columns is good way to solve ! that’s ue4 bug!

Unfortunately, the project runs at 15-20 frames per second when I enter the post process area in RTX2080ti without a 360 camera. I didn’t find a reason, because because of this, I couldn’t use the high-resolution movie rendering pipeline. I may have enabled some extra settings somewhere.
The scene is very cool. Thank you for making such projects available.

Hello,

We are currently testing 360 stereo renders using Camera 360 plugin. It works fine but there is an issue we are currently dealing with is we are getting double image when we preview the video in VR. Please let us know if there is any solution to it.

We have also made sure all this settings are off 1. Vignette = 0 (In Post Process)
2. Bloom = 0 (In Post Process)
3. ScreenSpace Reflection = 0 (In Postprocess)
4. Atmospheric Fog - volumetric off;
5. Exponecial Heigh Fog - volumetric off
6. Directional Light - Light Shafts Off
7. Exposure (Sometimes due to the uneven distribution of exposure occurs in the seam. Try to adjust the check Exposure method Manual and change Exposure value).

Hi, Jacob Roebuck!

Can you tell me more or send me an example image?
How do you view your video? Which VR glasses do you use, which video player?
My mail

OK ,you can try render 360 video in your channel!
i will waiting!

Hi, tc22!
As soon as I find time for rendering, I will definitely do it. Thanks!