Summer #UE4jam Submission Thread!


Link to a game page: HIMYM
Direct link to download: https://drive.google.com/file/d/0B7rmE48F2TyDZFEybl9JYzdNZjA/view
Team name: TiMer Games
**List of team members: **

  • Raudys](Tom Raudys - Hello)
  • van Kan](http://timvankan.com/)
  • Merel van der Wal](https://twitter.com/Merel_vd_Wal)
    Name of your submission: How I Met Your Mother.
    **Please remember to rename your project to: ** TiMerGames_HowIMetYourMother
    More Info: http://esj17.tomraudys.com/download
    We used assets from Synty studio and focused on the programming. We created the UI assets and some other small elements. The music is from the Marketplace and sound effects are credited in the accompanied txt file + we used some sound effects we have licenses for as well.

About the game:
Ted woke up to late and is now at risk of missing his train. Your task is to make sure that he doesn’t make it in time.
By doing this you will allow him to meet his future wife. Good luck! :wink:

About the project:
Due to our exams we only had 1 day to work on the game, nonetheless we are still very proud of what we achieved in about 12 hours. We hope you will like it as well.

EDIT: Added Banner and required credits to download link.

Fresh Lemonade - Dear Child

https://img.itch.zone/aW1hZ2UvMTU1OTc3LzcxNjM4NC5wbmc=/original/OQbNRO.png

Download: download from itch.io
Team name: Fresh Lemonade
Team members: (1)

Assets:

All assets created by me during the gamejam, including 3 musical pieces, except for:
The footsteps and ambient wind I used Foley I created before the jam for a different project.
Modified default UE4 sky sphere.

Description:

This is a game about the loss of a loved one. While I would never want to say that having a family member pass away is a “blessing,” there are important reflections to be made about how we value life, and how we love in relationships. These things are often greatly affected by the grief we have personally dealt with in our past. In this game I explore the perspective of someone going through grief over the loss of a parent. The character walks through places that have strong memories associated with them, and has to face their fears and discouragements along the way towards finding peace with the death of the character’s mother. I hope that by playing this game you are able to reflect on the people you love, both the ones with you and those who have passed on, and treasure each day with them more. Feel free to discuss or ask questions on the Itch.io page.

Additional Instructions:

The game content is finished once you have read the 2nd letter. Unfortunately due to time constraints I did not include menus, or a closing screen.

Additional Screenshots:
[SPOILER]


[/SPOILER]

http://battlesquatch.com/lol/TheTrialLogo.jpg

Download Link: http://ue4.live/lib/gamejam/TeamMiaow_TheTrial_01.zip

Alternate Download Link: https://drive.google.com/file/d/0B6z8W4YMLTGAc3BvTGZ1dlpUVkU/view

IMPORTANT GAMEPLAY CAVEAT - There is a bug with the menu at this time. Please press escape once when the game starts.

Team Name : Team Miaow
Members: AlessaBaker, SniperGirl85, OrganicComputer, ThinkOG, BATTLESQUATCH
Submission name : TeamMiaow_TheTrial
Platform : Windows 64-bit

Purchased Assets:

European Forest by Dokyo

Female Movement Animset Pro by Kubold

Sculpted Rock Pack by Danny
phlox89com

http://lmargison.com/retroslice.zip
Team name: raincoatz hood
Team members: NEED_A_JACKET
Submission: RaincoatzHood_RetroSlice

Everything created within the GameJam timeframe.
Due to a rush, no sounds are included in the game.

Submitting!!

Link: https://shindorinn.itch.io/terrestial
Team Name: Aberry Games
Team Members: , , , Arianne Meijer
Name of the submission: AberryGames_Terrestial
Everything was made from scratch!

We were experiencing “unknown” build errors, so we have a zip of the unreal project

Traitor returns home - Horacio Meza

Hi this is my game!!

Team name - Horacio Meza (1)
List of team members - Horacio Meza
Submission Name : Traitor returns home

Download https://drive.google.com/open?id=0BxfRkewWvZJYLW41RlVNVDBGa3M

All the assets were created prior to the jam.
During the jam I only made the composition and creation of the city, systems for weapons and armor were random, in addition to all game play with 2 types of weapons and AI

Almost the whole process was streaming in my youtube channel (spanish)

Pics :


Video soon.

Credits:

Thanks and Good luck to.

Link: https://drive.google.com/file/d/0Bw8XWG1qpcC_WjVRWnA4MDZUUGc/view?usp=sharing
Team Name: Cerebros Games
Game Name: Polarity
Team Members: Cerebros,
Platform Android and PC

List of Assets: Epicleaderboard and Starter Content only

Input (Keyboard and Controller support):
Switch: Left Mouse-Click
Left: A
Right: D
Jump: Space

Summation: Switch between two color states, Light and Dark, to destroy obstacles in this endless runner. Light destroys Light objects and Dark, Dark objects.

Team Squeakinator
Game: Percussive Maintenance
Download Link:https://drive.google.com/drive/folders/0B3yomq47R6N_VW54NWs0S2MxZGs

(4pm Hotfix, July 4th): https://drive.google.com/open?id=0B3yomq47R6N_X21qbDg2aExhNjA

Members: Roberts, Josh Hall, Coulas, Nicole Gorny
Previously Built assets: Character Animations, Music:Royalty Free Music from Bensound

What?! You’re not dead? Why the hell do you have robot legs?

Robots turned you into a robot. But now you can save the non robots from robots. Go smack as many as you can with your wrench.

Perfect_design_Savior


Unfortunately we didn’t named our project properly and we couldn’t rename it.
P.S. we rename already packaged project and upload it.
Project name: Savior
JUST RENAMED VERSION: https://drive.google.com/file/d/0BwVNYCz61MH_YVNnUHcyT3NkOTg/view
DOWNLOAD LINK: https://drive.google.com/file/d/0BwVNYCz61MH_aUlQdUcwT2Z4WFU/view
DOWNLOAD LINK (OLD VERSION): https://drive.google.com/open?id=0Bx4LKWii7H_cOVh3c2Nsa1FycGM
Team name: Perfect design
List of team members (2 members):

  1. Artem Nagaev
  2. Kasimov
    Disclosed Content:
    Music by Eric Matyas
    www.soundimage.org
    Particle systems made by our friend following Dean Ashford’s tutorials
    UE4 - Tutorial - Healing Effect Particle - YouTube
    UE4 - Tutorial - Magic Circles! - YouTube
    Dean Ashford - YouTube
    Particles from starter content (Explosions and smoke)
    Animations from
    https://www…com/
    Also we used foliage from here: [FREE] Foliage Starter Kit - World Creation - Epic Developer Community Forums

Once God decided to send his faithful angel Blessing to earth to save humanity from awful disasters. So you play for that angel and trying to save all.

CONTROLS:
WASD - fly around
Mouse - look around
X - Perform actions on events

Game doesn’t work, better luck next time.

EDIT:
The version of the game we submitted was quite buggy. We have since fixed the bugs in the game and started a dedicated server so people can play! Most of the bugs were fixed very soon after the submit, so I’m not sure whether you can take that into account when judging but we wanted to post this here just in case.

Download the new version of the game from here: http://staticshell.co.uk/static/FiveGuys_SaltLubbers_WindowsNoEditor_R2.rar

The game comes with the dedicated server IP already in the input box so you can just click “Connect” to join. Let us know if you’re going to play via Twitter @StaticShell @hurricanejack2 and we’ll try to join you.

Website: http://staticshell.co.uk/uegamejam_06_07_2017

ORIGINAL POST: (for judging)

Link: http://staticshell.co.uk/static/FiveGuys_SaltLubbers.zip

Team: Five Guys

Members: Jack Penny
Philippe Valensa
Dafydd John
Sam Brimlow
Joshua

All assets were created during the jam. We however used the Ocean plugin and some free of rights audio. Animations taken from .

Description: team based multiplayer game where four teams compete for gold. Your objective is to collect as much gold as you can from islands in the center of the level and return it to your teams island chest. You can use row boats to get to the big ships and big ships to store gold in transit. Players can only hold so much gold, so big ships will come in handy.

The game heavily focuses on players roles (disguises), you start naked. You must find the clothing to suit the role, e.g. captain clothing to control a ship, crew clothing to man the cannons and engineer clothing to repair ship parts.

Enjoy!

We have a dedicated server up so you can just join in whenever. It’s development mode so you can host your own game through command prompt:

Host command prompt:
UJ_FiveGuys.exe /Game/Levels/LVL_Carribean?listen?mode=Pirates -server -log

Then you can join your friends through the menu system.

BLESSING OF Dcriste

https://s3.amazonaws.com/uploads.hipchat.com/722418/5087664/SMw5QGhWz7LzmqJ/Cover.jpg

Download

Team Name
Sonder Games

Team Members
Yannessa
Saad Houalla
Nicah Levashova
Scott Winkelmann
Faysal Sultan

Submission Name
Blessing Of D’criste

WASD/Left thumbstick moves, E/Right Face button dismembers, R/left face button rallies your troops, Space/Bottom face button swaps, Esc quits, Backspace restarts the level.

All Assets were created during the jam!

Theme
In a world filled with demons, you’re a dying priest named D’criste. You have just been swapped into a body and your god speaks to you “…convert others”.
You have to dismember parts of the demons you posses and bless them to find other demons to allow you to swap.
You have to pickup religious text to accumulate the faith needed for a swap.

http://sondergames.com
[EMAIL=“theteam@sondergames.com”]theteam@sondergames.com

Link: https://drive.google.com/file/d/0B8YxlO5vhHv0a25laTdETWhXMTg/view?usp=sharing

Team Name: League of Shinies

Team Members: Matthew Brooks, Courtney Jenkinson, Bryan Shaw, & Brittany Watson

Name of Submission: League of Shinies_Ignis

Assets: All assets were created during game jam period. Landscape material created during jam - credit of grass texture and normal, along with Basalt rock normal to Standard Asset pack. Credit of fire particle effect to Standard Asset pack. Credit of Skybox to Standard Asset pack.


Team Name: Pizzazz Games
Team Members:
Robert Paton - Programmer
Rosaria - Programmer
David Bush - Artist
Submission Name: PizzazzGames_WarriorsTomb

Download Link: Coming as soon as it finishes uploading to gdrive.

Warrior’s Tomb is a 3D dungeon crawler which rewards the player for killing more goblins! Each room has a set spawn of goblins which must be killed before proceeding to a new room. Once the initial goblins are killed, the player has the choice to spawn more goblins by interacting with a button in the room and gain xp and item drop bonuses, or to continue to the next room. Player’s can only gain health through moving into a new room or from occasional pickups so must choose carefully between fighting another wave for bonuses, or continuing towards the end of the level. Once the player finds the trap door they can end the game (future developments would have this transition to a new layer of rooms with a different theme).

Controls:
WASD for movement, E for button interaction, mouse movement for camera control and left click to attack.

All programming was created during the jam as were all models and textures. Animations and sound were outsourced from and respectively.

Team: Boilerplate

Members: Kurt Weaver - environments, story
David Anderson - characters, movement/combat

Project: Hero Overboard!

Download: https://drive.google.com/drive/folders/0B4Ih6qEThyM3RlZrc1l3bHhRQ2M

Most of the human characters were modeled for another project of mine, so I modeled the rest in this matching style. The characters from pre-jam are the hero, NPC, witch, cloaked woman, and guard. The music is also royalty free, not made for the jam.

Jump into the boots of Alfred the Unlucky as he is cast out into a strange land filled with witches, goblins, evil warlocks, and more!

Use WASD or the left joystick to move, space bar or the bottom face button to start your ranged attack (if applicable), space/bottom face again to fire your ranged attack, Ctrl or the right face button to cancel the ranged attack. Unfortunately if you attempt to use the ranged attack as Alfred, who doesn’t have a ranged attack, it will break your ranged attacks for the rest of the battle. We didn’t have time to fix that, so don’t try to use a ranged attack as Alfred, the guy you start with!

Edit - Uploaded another version of the project to the same folder (tagged with _1.1), in which one of the booleans was corrected. The other version will lock you in one of the rooms about 2/3rds of the way through the game. Leaving both versions in there in case this one is too late.

https://www.dropbox.com/s/gonehjikniom5li/NighjarJamjarBlessDis.rar?dl=0

Nightjar Jamjar
Craftybadger, Miamiaow, Gladpus, Kirakat

TITLE:
Bless dis

Our game is click to move, like a MOBA, with two abilities that can be unlocked during play.


The game is about “priest” who has accidentally ended up in Limbo during a wave of clerical angel errors. You discover that you have the power to bless the souls there, freeing them from the waiting and torment, however to do so successfully, you will need to wear a disguise. Free enough souls and find the next piece of the disguise to unlock the next level of hell!


Assets made outside of jam / free assets not by team : Ryzom Outgame Font, team logo ^^

Team: Girl and a Cat
Game: Healer
Formatted name: GirlandaCat_Healer
Team members: Impure Rose
Link (Windows 64): Dropbox - File Deleted
Content created before the jam:
Used Infinity Blade Effects, the Third Person Starter Pack, and the Starter Content.

Controls: Arrow keys, and ‘wasd’ to move, and backspace to exit the game, the rest is displayed in game.

Theme:
The game was meant to be a free running in which a child had to reach jungle to get a specific flower for the medicine of her mother which is ill. However, when he reaches there, the flower was taken by an animal. Hopeless child starts crying until an old man comes. The child tells him the whole story upon asking of Old man. The Old man clarifies that the flower he was going to take was a poisonous flower, while Old man gives him the flower he wants. He goes back, makes a cure and helps her mother get healthy back.

Although there was a lot of work for cinematics but in my team, only I had the knowledge for Unreal 4 (Less Knowledge actually) while the other guy with me had the knowledge for 3D modeling. So I couldn’t catch up with the time, still I am uploading what i have made.
Thank you…

Link to a download of your game: https://drive.google.com/open?id=0B0ngO5uZiXpuMGxNWkhRQkxZclk

Team name: ZeeGee

List of team members:
Hasnain Noorani
Dani Sachwani

Name of your submission (Please format it with your team’s name attached ex. TeamName_GameName): ZeeGee_Search

Controls:
A,S for turning left and right.

P.S: Internet is slow, It would take some time to upload!

SpaceSkeletonsAndCo_MissionAllergic


------Edit: Description!
A stealthy game about a chameleon who is allergic to cats… And has to infiltrate a bandit cat hideout!

Download link: We are having some packaging issues :frowning:
–Edit: we managed to package the game (1.5hrs late), but there are sound issues in the build: https://drive.google.com/open?id=0B4sMByUH_ow_alJ4RTl4eW1oSjQ
----Edit: after too much building and rebuilding I figured out how to make Wwise work in the packaged project: https://drive.google.com/open?id=0B4sMByUH_ow_NWdtVTJqcHpRTzQ
Team name: Space Skeletons and Co
Team members: Dmitry Seregin, Alina Israfilova, Anna Kuzmenko
Project name: SpaceSkeletonsAndCo_MissionAllergic

Extra assets:

Sound effects:
oldedgar - Sneeze AC 3 (Freesound - "Sneeze AC 3.wav" by oldedgar)
martian - footstep-on-wood-foley (Freesound - "footstep on wood foley.wav" by martian)
Sound laboratory (Sound laboratory - YouTube) - Walking through mud puddles sound effect

Art:
https://openclipart.org/detail/259100/splat-15-nicholasjudy456

Animations from

https://scontent.xx.fbcdn.net/v/t34.0-12/19858498_10209497662746736_2006250216_n.png?oh=d2d9f3d1295b0368dc76aea3cce09403&oe=595DC8B1

Where do your cravings lead you?

Link to download: https://drive.google.com/drive/folders/0B5icAo6ScSunQ3RwcnhFLUlucms?usp=sharing
Team name: The Unknowns
**List of team members: **Carlos Aartsen, Matthew Schultheis, Britteny Chieng, J
Name of submission: TheUnknowns_Crave
Assets not created during the game jam: Final scene’s table, chair, fork, knife, wall, floor Cabin’s chair, table (made by some other time ago)