Striving for Photorealism in UE4

I would definitely second the vote for a breakdown of these materials. They look beautiful!

That’s excellent

Looks awesome. I also vote for a breakdown of your materials. Keep up the amazing work.

Respect man! Really great work!!

Same question :slight_smile: please let us know how it performs

Little hint or how you approached this, would be nice.

Wow, they look fantastic!

Wow) You can make Samorost in 3D :slight_smile:

Fantastic work, another vote for a material breakdown :slight_smile:

Great work. Were the grasses created from scratch in 3d then made into cards?

Looks very good! Will you release it at Unreal Marketplace or release it for free/tutorial?

This really looks great, I love the fuzzy feeling. I can see this being used for giant redwoods or rocks covered in thick fuzzy moss etc. Is this optimized for WebGL? :wink: jk

This is wonderful work, seeing a few of your setups would be very helpful, as I am working on this approach for the landscaping I am trying to do.

Looks awesome, can you make a video tutorial for this ?

Release snippets of your LS Material???

Wow, looka cool. Hope to get grass material breakdown.

Loving the grass work. Bravo!
Also, a material breakdown would be awesome, indeed. :slight_smile:

New scene- learning and testing SpeedTree :slight_smile:

Very simple scene but I’m really enjoying trying to make low light scenes (no direct sunlight, cloudy conditions). SpeedTree is a blast to work with- I’d recommend starting from scratch and building your own trees- it’s super fast and easy to get cool results! This tree is a bit much but I liked the shape it gave as a silhouette.

https://cdn1.artstation.com/p/assets/images/images/002/166/589/small/eoin-o-broin-jpeg.jpg?1458133072

https://cdn0.artstation.com/p/assets/images/images/002/166/608/small/eoin-o-broin-jpeg2.jpg?1458133249

https://cdn0.artstation.com/p/assets/images/images/002/167/352/small/eoin-o-broin-jpeg3.jpg?1458138610

Working on a few more complex scenes, but only have limited time every day to work on them, so progress is slow- moving to rocky/desert/snow/forest settings now :slight_smile:

Thanks for all the super nice words on this thread, I’ll get around to making a grass and landscape tutorial soon and release a free project or something!

Really cool…a bit curious, where does come from this sky ? :wink:

Love the fuzzy grass :3