Strange render with stationary light

Hi there,

For 2 days now I have a strange render with my stationary directional light. And my lightmaps seems to be rendered in a weird way as you can see in this capture.

Does anybody have an idea from where it can come from ? I may have touch something but I really don’t see what.

  • when I set my directional right before baking everything is fine.
  • all my object are set static
  • if I use movable, all is fine
  • lightmap override is set to 512 for every object
  • no message log errors
  • I’m on a mac M1 pro