Hi there,
For 2 days now I have a strange render with my stationary directional light. And my lightmaps seems to be rendered in a weird way as you can see in this capture.
Does anybody have an idea from where it can come from ? I may have touch something but I really don’t see what.
- when I set my directional right before baking everything is fine.
- all my object are set static
- if I use movable, all is fine
- lightmap override is set to 512 for every object
- no message log errors
- I’m on a mac M1 pro