Hi there! I’ve run into an issue using Lumen in Unreal 5.1.0 and I’ve been slamming my head against my desk trying to figure it out - has anyone run into this issue before at all or be able to hazard a guess as to what causes it?
When I rotate my directional light to be underneath the ground, the light wacks out and makes everything super bright when it should (from what I can tell) be casting no light under the terrain.
It looks like the Sky Atmosphere in my level is contributing to the issue as when I turn it off in the bright area, it fixes itself but obviously the sky has no colour. Any ideas would be appreciated!
Link to the issue in video form here: Unreal Engine 5 Lighting Issue - YouTube