Storm sickness still occurs despite being disabled

I have a big limitation with my creative map, the “Storm sickness” function despite being disabled in the “advanced storm controller” it appears after 2 minutes of phase 2 (phase 1 of the storm lasts 5 minutes and does 1% damage, phase 2 does 2% damage), I use 11 “advanced storm beacon” which work just the way I want them to work. My mini game is about getting healing supplies to survive in the storm, which gets stronger the more time goes by, the plague of the storm ruins everything I want to do there. I tried enabling the plague of the storm and it has the same effect as if I disabled it (phase 1 that lasts 5 minutes nothing happens and two minutes after starting phase 2 the plague occurs). Back then, when storm sickness doesn’t existed yet, my map worked very well like i intended, but i tested some time ago and i found that storm sickness not only inflict more damage, but no matter what happens, there will come a point that it will instakill you.

Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here? Fortnite Creative

I would like to, but there are required fields that I don’t know or I think I can’t fill, such as “island code” and “error logs”, since I play on xbox series S and my computer is not very powerful. If you could tell me how to fill in those spaces, I would be grateful.

Hi Lee, have you found a way around this issue? I am having the same problem

Related/same issue and workaround Players suffer from storm sickness despite it being disabled