I looking for Stop On Overlap equivalent in C++.
That is this option:
I can not find it in the FAIMoveRequest structure members.
Thank you so much!!
I looking for Stop On Overlap equivalent in C++.
That is this option:
I can not find it in the FAIMoveRequest structure members.
Thank you so much!!
Aparently this is the solution:
const EAIOptionFlag::Type StopOnOverlap = EAIOptionFlag::Type::Disable; | |
---|---|
MoveRequest.SetReachTestIncludesAgentRadius(FAISystem::PickAIOption(StopOnOverlap, MoveRequest.IsReachTestIncludingAgentRadius())); |
Source:
i must to check it
UPDATE:
it seems to work fine
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