Hi everyone! Recently I updated my 4.14 project to 4.19 but I got this problem. The auto LODs of some static meshes are acting weird and I need to have the camera really close to them so they are LOD 0. I want them to be all the time LOD 0, but when I change the LOD settings of the mesh from auto to 0 it works only on the preview, but in the level, it remains auto. I would not have a problem being auto, but also I need to be really close, as you can see on the screenshots to be LOD 0. So my question is, how can I adjust the distance where the LOD changes or how can I set a mesh’s LOD to 0 permanently?
I found the solution, you just have to change number of LODs on LOD settings to 1 and press apply changes.