Summary
This is not about not showing UI on the HUD for Players who Join In Progress, that is separate issue. This is about resetting Value from Stat Creator (Values and Levels for JIP are available through Scoreboard and it is also possible to show them with Verse).
For example Player1 has Value 10 and Player2 has Value 20 from earlier session. If Player1 start new session, he will still have Value 10. But if Player2 will join his session, he will have Value 0 and not 20.
Resetting is happening only to Value from Stat Creator and Level is not affected by this (if Stat Creator is set up to have more Levels). So in another example we have Player3 who has Level 3 & Value 300 and Player4 who has Level 4 & Value 400. If now Player3 start new session, he will still have Level 3 & Value 300. But if Player4 will join his session, he will still have Level 4, but Value 0.
It is happening every time in a Playtest and also in a Live version of a map. It is about a fact if someone will join a session in progress. In that case his Value is reset every time. But if the player has some Value and then start new session, he will keep his Value normally and he will lose it only when he will join some other session in progress.
I even tried to set âLoadâ function of Stat Creator to all Player Spawners, but it had no effect on that.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Relevant settings:
Selected Team: Any
Selected Class: Any
Scope: Player
Use Persistence: On
Auto Save: On
Auto Load: On
Expected Result
Players who Join In Progress will enter the session with their Value from earlier session if they played the map before.
Observed Result
Players who Join In Progress will enter the session with their Value reset to 0 every time (only their Level is loaded if they progressed to a higher Level before).
Platform(s)
PC/Windows
Island Code
7121-1251-3865