Hey everyone, I have a light in my scene that’s using a light function material and has “cast shadows” disabled. I noticed that as soon as I turn on my light function, SSAO is completely erased from my scene. Does anyone know of a fix for this? I’m working on 4.23 at the moment.
I’ve attached an image of my light function material in case it helps track down the issue. I’m using it to create a “flickering” effect in my scene.