Hey! So I’m currently working on sprite-based 2D game for a class, and for some reason my sprites are appearing very washed out and strange in-game, when they look totally fine in the editor. I want my sprites to look excactly like how I drew them in Aseprite, I don’t want any lighting or stuff like that. But as I’m fairly new to Unreal I don’t know how to go about fixing this.
What I want them to look like (how I drew them)
What they look like in-game
I’m sure it’s something simple that I’m missing but I just can’t find what it is.