Hi!
I’m going through this problem with UE.
As can be seen in the images, when I create the spotlights over the plane-table, lighting and shadows seem to be ok.
As I build the scene, the lights behavior changes, lighting is not ok and shadows are not calculated (this can be well-seen in the floor, that is not lit and doesn’t receive shadows from the chairs).
These are the parameters that I used for the lights.
Someone can help with some tips?
Thanks a lot!