can anyone explain how i might achieve this type of lighting that follows the character in Paper2d ?
thanks riese
can anyone explain how i might achieve this type of lighting that follows the character in Paper2d ?
thanks riese
Hi riesey,
We noticed that this is a duplicate post of this question: Spot light lighting in Paper2d - Rendering - Unreal Engine Forums
We will be closing this post in order to focus the discussion in one place.
Thanks,
TJ