Hi guys. So I’ve put a few speedtree trees in my level, which looked alright, and I decided to build lighting overnight. The lighting was built, and the trees got a lot darker in their interior. It doesn’t seem like they received any bounce lighting. I’m doing this in a slightly modified Advanced_Lighting scene.
It was also complaining about overlapping lightmap UVs, but this came straight from Speedtree…? Any ideas?