Spawn Player Controller in Multiplayer (WITH VIDEO)

Video: Unreal Spawn Player controller in online game issue - YouTube

Hi, i have a wierd question.
I cant spawn My custom controller in my game. Controller is blank (despite UE_LOG(…“i am controller”)). However if i am using default one, everything works just fine.

Left one is Host, right one is client. When i am using default controller everything is ok(PlayerController) Pawns return PC_0 and PC_1, as they should.

But When i use my own Blank CPP Player_controller, nothing works the same. Both pawns recieve the same PC. Despite the fact PostLogin Function returns different controllers. What am i Misunderstanding???

I am counting on your help Guys. My deepest thanks!