Some foliage shadows getting weird when applied Ray Tracing

Hello, my foliage shadows getting super weird after turning on rtx.

I have tried to disable two sided geometry, fallback to 0, evaulate wpo, even changed the material and changed the mesh to a similar one. Tried to disable nanite, or enable, virtual shadows, toggle nanite mode 1 / 2 also.

The problem disappeares if i turn off rtx.
Right after turn on rtx this inaccurate shadow appear.
Both in twinmotion datasmith content banana/ both in rainforest pack banana