Soft Shadows Not Working In specific Project

Hi!

I’m trying to set up soft shadows in 4.27 with directional lights. I’m using Source Angle and Source Soft Angle controls to try and change the softness of my shadows. Despite using very similar settings in another project where things are functional, I cannot recreate the behavior.


These are my light settings in the dysfunctional project. Here are the render settings for the project as well:

[/Script/Engine.RendererSettings]
r.Tonemapper.Sharpen=2
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.Bloom=False
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.MotionBlur=False
r.SceneRenderTargetResizeMethod=2
r.LightPropagationVolume=0
r.ReflectionCaptureResolution=2048
r.AllowStaticLighting=True
r.HighResScreenshotDelay=8
r.DefaultBackBufferPixelFormat=4
r.AllowGlobalClipPlane=False
r.GBufferFormat=3
r.HairStrands.Enable=1
r.HairStrands.DeepShadow.Resolution=512
r.HairStrands.DeepShadow.Resolution=512
r.RayTracing.Shadows.AcceptFirstHit=1
r.RayTracing.Shadows.AcceptFirstHit=1
r.RayTracing.SkyLight.ScreenPercentage=55
r.RayTracing.SkyLight.ScreenPercentage=55
r.PostProcessing.PropagateAlpha=1
r.SupportSkyAtmosphereAffectsHeightFog=True
r.DefaultFeature.LensFlare=True
r.ClearCoatNormal=False
r.NormalMapsForStaticLighting=False
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.CustomDepth=1

Ray tracing is enabled for the project, as are ray traced shadows on each light. DF shadows are not enabled, however this has not stopped me from creating soft shadows in another project.