Smoothing groups not rendering on random places on the same individual mesh. Baked lighting properly a dozen times with different light map sizes. Exported as a Fbx (Editable poly and Editable Mesh) From 3ds max 2015. It was looking perfect before (a day or so) but it has gotten worse as ive tried to fix this. I’ve reset the X-form made duplicates tried the normal modifier In max.Tried closing and reopening the project. Ive run out of ideas
