I have a really anoying problem with the material editor and general use of the engine.
Everytime I place or move an object in the viewport the engine wants me to rebuilt the lightning, the warning message is
there the whole time until I rebuilt. I also can’t ignore it since the light is wrong, not as bright and the shadows not right.
The more anoying problem is the material editor. Everytime I open it, the engine starts to compile shaders, seemingly all of them. If I move a node without connecting or disconecting anything it starts to recompile the material.
I can’t really work with it or try stuff out since the slightest change restarts the shader compilation.
I can’t view the material until the compilation is done. You can imagine how much time it takes to just change the color.
This problem occured to me after installing the 4.22 Engine with a new Project.
I had worked on the 4.18 and 4.19 before on a different project and never had this problem.
All I can tell is after the project was created I accidently pressed the build button and it for some reasone it’s fked up now after I did it once.
Also sometimes shader compile numbers are in the negative ( -219 for example ).
My specs:
CPU 3.60GHz Intel Core i5
GPU Nvidia GEforce GTX 1070 Ti
Ram 16gb
If you need more please ask me, I wish for nothing more then to be able to continue working on my game :c