Skysphere and Directional lLight are visible through volumetric clouds

Hello,

for some reason if i have a skysphere with a volumetric cloud placed in the world i getting artefacts around static and skeletal meshes:

image

in motion:

image

The Skysphere material is unlit additive and has in the translucent option ticked on the relevant options for it(that i at least know of):

image

kinda the same artefact also appears on a directional light (sun disk) but im not sure if this is related to the other error:

is there any console commands or options that could fix this issue?

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