Skylight Real Time Capture Issue

Hi everybody,

I have a game with day-night cycle and I’m trying to use the Real Time Capture to avoid to Use Recapture Sky node that seems to be quite heavy on performance. The problem is that it doesn’t seem to work while playing but it only updates when I pause the game. This happens in both PIE and Standalone Game. The Skylight is set to Movable and the “IsSky” is enabled on the SkySphere material. What could be the reason for this?

Thanks.