SKM in/outputs in Mutable macro libraries

Hello Mutable gang :slight_smile:

I noticed that the CO Macro libraries lack input and output pins for skeletal meshes. I’m about to make an internal push for a modification that has these pins, and I wonder if there is any plans on your end to add one too, just so I know to fix any future conflicts.

Thank you :smiley:

Hey there,

We’ve already finished the work; it just didn’t make it in time for 5.8 or the hotfixes. If you like, you can integrate this change.

https://github.com/EpicGames/UnrealEngine/commit/dc0703c34de815e4f8c4cbfaeb459d6c3ad62f1f

Dustin