SketchUp Dataprep Import is Messed Up

Hi,

I’m using Datasmith/Dataprep to import a SketchUp model. It seemingly doesn’t seem to have any wrong-facing normals in SketchUp, but in Unrealthey’re switched (pink) or sometimes even black (whatever that means). Can someone please help me understand what’s going on here?

Thank you!


![SketchUp_Datasmith_Issue|588x499]
(upload://ewFjuUTReemGTCczBdAFmd6OJok.jpeg)

We are aware that some normals do not come well into the engine, especially if the geometry has been grouped and rotated. A bug fix is scheduled but not before several months

Here are some similar forum post for reference, I believe they illustrate the same issue.

I have seen that in the second link a workaround is proposed.
You could also enable the “recompute normals” on the static meshes in UE while waiting for a fix.

Thank you, Flavien. Is it possible to “Recompute Normals” in Dataprep?

Maybe with some C++ blueprint library and custom dataprep operation
else you can use it as a post import utility widget like that