Skeletal mesh surface cache in 5.5

Hello,

I noticed that skeletal meshes representation in the Lumen surface cache is invalid in 5.5, however looks correct in 5.6.

Is there a P4 changelist that I can backport to 5.5, if possible and is a self contained change?

Looking through the surface cache implementation diff I cannot see something relevant.

Thank you,

Pantelis Lekakis

Lead Programmer

Firesprite

Steps to Reproduce
Skeletal mesh surface cache invalid in 5.5, seems correct in 5.6.

Hello!

Basic skeletal mesh surface cache support was added in this changelist:

CL#37184754 Lumen scene - add basic skeletal mesh surface cache support

Hope this helps!