I am creating a Techviz for a virtual production LED volume.
Initially I thought using projection mapping would work and came across this
However I need to use an emissive material to simulate light coming from the LED screens.
If I know in advance the exact measurements and curvature of the LED screen, is there any way to simulate projection mapping by adjusting the UVs (TextureCoordinate node)?
The attached disgram should make this clear.