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Shadows on static mesh VS Shadows on skeletal mesh - Static is messy and the Skeletal is clean
Development
Rendering
Static-Mesh
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Lightmap
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question
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unreal-engine
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Lighting
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dynamic-lighting
GameCr3atrz
(GameCr3atrz)
March 12, 2018, 10:28pm
5
Im really dumb. I fixed it, for some reason smoothing the shading caused this.
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