The Shadows in the UEFN viewmode look like they are set to low even if the scalability is set cinematic. It also isn’t responding to any changes I make to the scalability settings. This randomly happened after an update last season.
I know there’s no option to submit screenshots as a part of the bug report, but now that the report is posted you should be able to add screen shots of what you’re seeing.
I’m surprised that you you are saying the shadows look like they are set to ‘low’ - In my test, setting the scalability to low removes all shadows, but in the lower right of your screenshot it looks like there is a shadow on the ground
One thought: Maybe the time of day is different, so whereas you saw specific shadows before, now the sun is in a position that will not cast those shadows.
I know I said “It’s like it’s on low settings” but the more I think about it, it’s like lumen just doesn’t exist in my uefn. Do you want more screenshots for more context?