Shadows Display Preview Watermark with LPV

Using LPV for Global Illumination. I believe I have set it up correctly, but I’m doubting myself. My shadows are displaying the preview water mark. The preview watermarks would only show up if something were trying to force a static lightmap, yes? If this is the case then I have not properly set up Global Illumination.

I’m not sure how to fix it.

Fixed it. I needed to make my directional light moveable in order to make it fully dynamic. Keeping the light stationary wants to partially bake a lightmap.