Hi guys, probably a noob question but here goes.
This is a bunch of basic cubes I’m trying to build lighting for and all i get is these patchy shadows that don’t look anything like the straight, rectangular shapes they should be. Whats going on?
Occurs on all quality levels.
I have a lightmass importance volume and a sphere reflection capture.
This also happens to previously fine levels when I build lighting.
Have verified engine version.
Also, I cant take in engine screenshots anymore. It just says it couldn’t create the directory to save them in, even though its already there with other projects screenshot and footage in it.