My scene USES the resources of a little boy who flies a kite,In the normal state of normal playback but in the screenshot recording will appear in the shadow jitter and vegetation flicker problems,“r.TemporalAACurrentFrameWeight -1”It is effective for vegetation scintillation but not completely improved.
273738-are two screenshots of adjacent frames,The shadow shake is evident in the stone shadow in the upper left corner.Unfortunately, the picture doesn’t show the flicker of vegetation because it’s happening in motion.This question has been bothering me for a long time and I hope to get the answer. Thank you very much (I’m really sorry for my poor English).
These are two adjacent frames, and you can see the shadow shake from the stone shadow in the upper left corner, but there’s no way to show the flicker of vegetation because it’s happening in motion.This question has been bothering me for a long time and I hope to get the answer. Thank you very much (I’m really sorry for my poor English).
I have solved it. The problem should be that the memory of each screenshot of mine is not enough to calculate the movable sky light source. When I change the mobility of the sky light source to fixed, the problem of shadow jitter will be gone.