Shadow detail distance too low?

not the correct shape, the Shadow is throwing the triangle bits. It should be clean lined like the second image. I disabled Cascade Shadow’s so its just blotchy and incorrect shape.

I was following this guide here A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums

I’m going to try Upping up my Shadow res / Light map res on my model, Light and terrain.