I’m trying to build a kind of runtime compositing Tool, so is it possible to transfer this feature from the Composure Plug-In to my project or is there any other way to get only the shadow casting on a plane to render (special Material)?
Nobody got an idea? Its not a new request, but I hoped that there are some news because of the Composure Plugin and the AR hype… In AR this kind of shadow is essential… The Unreal4AR-Plugin shows a solution, but the Source Code is not free… Unreal4AR Bike Demo
The Tutorial for Apple ARKit shows a way with “Cast Modulate Shadows”, but this seems to be not dynamic… ARKit