Shaders now compiling on standalone play????

Hello,

all of a sudden after messing with RVT and SCGI the engine when I go to test a map or my game in standalone play mode in editor starts to compile shaders again???

If I play in editor window mode it doesn’t try to compile the shaders?

RVT virtual textures simply enabled not in use in any shaders was forcing a recompile of shaders on each standalone play

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