We’re having issues generating symbols when cooking shaders in 5.5.
We believe we’re being hit by this bug: Unreal Engine Issues and Bug Tracker (UE\-252263)
Unfortunately the CL listed on that bug (40541058) doesn’t seem accessible to me. I get a permission denied error when trying to access it via the licensee perforce server. Is there another CL or set of CLs I should merge to get this fix into 5.5?