Hi there
I dont remind where i saw that, in fact it’s even may be on the old udn docs for UDK. But the article was saying that its would be a good idea to use the server authority stuff from the network model even for single player since its harder to cheat and have other advantages since the client sends info while the server do all the logic stuff even of its in the same executable.
Does this still apply to UE4 or its doesnt worth the efforts?
Best Regards