Sequencer Render Looks completely different from viewport

Why not use MRQ for rendering ?

as for your mesh disappearing check if “actor hidden in game” is ticked off on the mesh settings.

most probably your mesh are hidden due to some bounding issue or distance culling issue.

Unfortunately i don’t know how to solve this in legacy renderer, but if you render with Movie Render Queue, then it can be solved by adding Game Overrides in your render settings.