Separate lightings


I have two objects near each other and the sky light. How render one of objects in its own space with own lights without other environment influence on it? I need to separate objects from each other.


Hey Dan,
I think recently (or soon?) the option to light objects seperately is added.
Sadly I cant seem to find any information about it, but know I saw it on a stream a while back.

If I come across a link i’ll pass it along.

Hi Dan,

4.11 will have the option for Lighting Channels for Dynamic objects.

This should help you get started: Unreal Engine 4.11 Preview - Announcements - Epic Developer Community Forums


Thanks a lot.
When will 4.11 be (not preview)?

Also I find, that light have a distance, so if objects are far from each other, lights effect only on its distances.