WIP New Android demo app on the left. Simple planetary clouds added. Updated presenter base. Added transparency support for the atmosphere.
Working on my FPS game, setting um AI actors & working fine…
Looks , bro!!
Working on our postapocalyptic cave. Trying to turn it into one giant trap!
More info :
https:///PostworldGame
Galileo - Global Navigation Satellite System visualization for spacecraft operator training
A small “moonlit ruin” scene I’ve been working on recently:
v=mdJoyuCNiME
I created MAC 10 just to test some new technique adding some details ( bolts, groves and other details )
in substance.
So we will see how it turn out in low poly
Textured and Unreal 4 ready MAC 10.
2048 x 2048 textures and PBR ready
I learned some new techniques texturing hard surface models that will help in future projects.
My continue practice this i modeled hand grenade from my former country Yugoslavia reliable M-75 hand grenade also known as "Kašikara "
2048 x 2048 PBR textures and Unreal 4 ready.
Any advice or comment is welcome how to improve textures
Environment Teaser of my game 2170. have been working in this for last 1year alone.
#unrealdev #epicfriday
2170 Gameplay Teaser
#EpicFriday