Screenshot Saturday!

Nice @Chance Ivey. 's my Reactor Corridor

Extradimensional creatures from a game I’m working on.

://i.imgur/jhF06UP.jpg

This is cool, !

Almost has a Matrix-esque feel to it from the end of the first move. :slight_smile:

Updated my VR audiobook player with some fixes and improvements

Reddit Thread (has DL links, how to play etc.)

Screenshot:

Alice in Tokyo Wonderland…

Knight in the night

Oh yeah :slight_smile: K.I.T.T. and Unreal Engine 4

My picture for the gif Saturday :smiley:

The effect (green moving “pixels”) around the particle system was made with the material -> works with every particle system and mesh

://.fotos-hochladen.net/uploads/mateffectp76arz1g8k.gif

I want to see more of this! :eek:

D: want. :cool:

Day and night cycle from my current project

://i.imgur/Fpk05ca.gif

Saturdaywork

Saturday morning game work.

ab8a2a80f25278f0c19ac97fcf0a9a3f88f69e6a.jpeg

My submission for screenshotsaturday:

“Working on the #ue4 tutorial repo with outline post effect & hologram material. #unrealdev”](https:///t_looman/status/518557328111833088)

As an addition to the earlier post I made: [Tutorial] The many uses of Custom Depth in Unreal 4](://.tomlooman/the-many-uses-of-custom-depth-in-unreal-4/)
FYI it will be available : Tutorials on GitHub

://acatalept/singmetosleep/images/singmetosleep-20141010233229.jpg

WIP for the arena level in my top-down shooter.

://i62.tinypic/r2s5g4.jpg

For our shot we got you a close-up of the battlefield and minions in Ancestory:

://abload.de/img/sss22zqb8.jpg

Currently testing some grass meshes :slight_smile:

Love the art style. I think the game will benefit with a slightly thicker outline for characters.

Wow, thats a massive step up from the last I saw your game. Keep it up. Hows your kickstarter gping?

stuff again Tom.

Thank you. I did a week of mesh making then a week of decorating to get it done in one go.

My kickstarter campaign will start very soon when I have a playable demo ready.

The full arena.
://oi57.tinypic/2i91d1d.jpg